BOOKS
100 Greatest Graphic Novels: the Good, the Bad, the Epic, by Katrina Hill and Max Langley
Filled with superheroes, grade-school heroines, psychotic villains, and mythical creatures — in addition to tenderness and heartbreak — 100 Greatest Graphic Novels celebrates some of the finest graphic novels ever written and drawn. This guided tour of incredible stories is wonderfully visual and organized by various themes, offering reviews and commentary of ironic superhero stories (The Dark Knight Returns, Kingdom Come, Watchmen), coming-of-age tales (American Born Chinese, Roller Girl, This One Summer), historical literature (Barefoot Men, Maus, When the Wind Blows), modern drama (Killing and Dying, Marbles, Swallow Me Whole), and everything in between (The Acme Novelty Library, Fred the Clown, X'ed Out).
Graphic Novels: A Guide to Comic Books, Manga, and More, 2nd Edition, by Michael Pawuk and David Serchay
Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles, as well as providing information that helps librarians build and balance their graphic novel collections and direct patrons to read-alikes.
Comic Book Collections and Programming: A Practical Guide for Libraries, by Matthew Z. Wood
This book will help librarians build a collection that's right for their library, including specialty collections for kids, teens, and adults. It covers the practical realities of this non-traditional format, like binding, weeding, and budgeting. It also address advanced topics like comics and pedagogy, bringing comics artists and authors into the library, and using comics as a community outreach tool — even hosting comic conventions in libraries.
The Readers' Advisory Guide to Graphic Novels, Second Edition, by Francisca Goldsmith
The first edition of this readers' advisory represented a pioneering effort to provide help and encouragement to librarians diving into this exciting format, and since then the popularity of graphic novels has continued apace. Goldsmith has updated her guide to encompass a bounty of new titles, authors, and styles, ensuring its continued usefulness as a tool for both RA and collection development.